Disclosure: This review is not sponsored and reflects my honest opinion based on my personal experience with the game.
Mirror, Mirror is a short horror game that immerses players in the unsettling experience of Emily, a new homeowner excited to settle into her recently purchased house. However, her excitement is quickly overshadowed by strange occurrences that suggest she is not alone. The game begins with an intriguing setup: a seemingly normal evening is disrupted by Emily's peculiar neighbor, Charles, and a series of eerie events that hint at a sinister presence within the house.
The gameplay unfolds over a brief 5-10 minute session, where players guide Emily through her unsettling first night. The game shares similarities with other narrative-driven horror experiences, focusing on atmosphere and suspense rather than complex mechanics. Players use a keyboard and mouse to navigate the house, interact with objects, and uncover the mystery. Key moments include an eerie phone call, unsettling reflections in mirrors, and the chilling presence of a man who seems to be both within and beyond the mirrors, culminating in a dramatic and unexpected ending.
Mirror, Mirror raises an intriguing question: how well do we know the spaces we inhabit? The game effectively taps into the fear of the unknown lurking within familiar settings. Personally, I found the experience both thrilling and thought-provoking, as it reminded me of the thin line between comfort and fear in our own homes. The game’s narrative and atmospheric tension offer a compelling reflection on the nature of perception and reality.
I recommend Mirror, Mirror to fans of short, atmospheric horror games who enjoy a quick yet impactful experience. With an estimated playtime of just 5-10 minutes, it's perfect for those looking for a brief but memorable scare. Players who appreciate narrative-driven horror with a focus on suspense and psychological thrills will find this game particularly engaging.
Controls: Mouse & Keyboard
Available On: Windows